[syndicated profile] zarfhome_blog_feed

Posted by Andrew Plotkin

A year ago, I released The Beyond for Mac, Windows, Linux, and Steam Deck.

A cartoon drawing of a dark-skinned man holding a harpoon. Books flutter by in the background. The Beyond, Adventuregame Comics #2, by Jason Shiga

The Beyond was also featured in the 2024 AdventureX Steam Festival. I'm happy to say that it's also part of this year's AdventureX Steam sale, which starts today.

Leviathan and Meanwhile aren't listed as part of the AdventureX sale. I'm putting them on Steam discount anyway. Why should they feel left out? All three games are 15% off through Monday. (And The Beyond for an extra week -- that's how the sale calendar worked out.)

Enjoy.

[syndicated profile] zarfhome_blog_feed

Posted by Andrew Plotkin

Another Valve hardware announcement: the Steam Machine is back. I am immediately and predictably on board for it.

You might wonder what kind of idiot I am. Let's review my history with Steam hardware:

Clearly, I will buy the new Steam companion cube, stare at it for ten minutes, and shove it in a closet next to the original 2015 Steam rectangular solid. Right?

Maybe. See, Valve isn't consistently screwing up. They keep fixing their mistakes.

The mistake of the original (2015) Steam Machine was that it didn't seamlessly play Windows games. Valve then went all-in on Proton/WINE, and now the Steam Deck plays everything. Solved.

The only thing wrong with the Steam Deck is that it's heavy, bulky, the battery life is crap, and the screen is tiny... Okay, that's four things, but plenty of people clearly don't care. The Deck is a successful toy. I only notice because I'm comparing to my iPad, which is hard to beat.

And then...

Here's the thing. I have a lovely rec room upstairs. Cozy couch, big TV. (Okay, small TV by modern standards.) But I don't watch much TV since the channels all went subscription-only. A little, but not much. So the room is sad and lonely most of the time.

Aha, I thought! I will get a Steam Deck Dock, attach the unused Deck to the TV, find a controller, and make that my gaming room! The Deck's screen and battery life don't matter if it's perma-docked.

Well, it turns out that my smallish TV doesn't work great with the Deck. The TV is so old that it doesn't have gamma adjustment for HDMI in. SteamOS doesn't have gamma adjustment for HDMI out. And I was trying to play Soul Reaver 2 (for reasons), and that's also ancient, and the upshot was unplayably dark.

So that plan sort of fell through, but it wasn't Valve's fault. Entirely. I do plan to get a big dumb gamma-adjustable TV for Winterfair, and then -- couch-gaming!

...So do I really need a New Steam Machine? No, but I'll get one anyway. It'll have way more crunch than my (first-gen) Deck.

I might as well get a New Steam Controller while I'm at it. I currently use a selection of rattly (and drifty) Xbox 360 USB controllers. They're light and they never complain about battery life, but if I'm buying into Valve's package, I'm buying in.

(I got an original Steam Controller with the original Machine. It has one thumb-stick. The new one has two, which is the right number. See what I mean about Valve fixing their mistakes?)

Of course this is all subject to price, which Valve has not announced. Price will be their most important leverage against Sony and Xbox -- everyone waits with bated breath. Except me, because I gave up on the big console rat race years ago. I just want a moderately priced box that runs Windows games and I don't have to think about its insides.

I admit that I am tempted by the addressable LED strip. I started a LED-strip project a couple of years ago, but I never got it to hardware.


You are now going to ask about the Steam Frame, a.k.a. "VR will catch on, this time for sure!" Or, I suppose Valve would say: "Facebook's Quest can eat my shorts."

I admit I thought about it. For about a minute. (Longer than I thought about the Apple set.) But the fact is that there's only one game that I want to play in VR, and it wouldn't take that long to finish. Then what? Replay Myst? Again?

Whoops, I'm wrong: two VR games now. Still. Not worth buying hardware.

I'll repeat the offer I always make: sell me just the hand controllers, and a way to play those games on a regular monitor, and I will buy them like a shot.

[syndicated profile] zarfhome_blog_feed

Posted by Andrew Plotkin

My ThinkyCon 2025 talk is now posted!

Towers of Pen: puzzle experiences that zoom out and out

The video includes a couple of audience questions, but it also includes me saying "um" a lot. Take your pick, take your chances.


By the way, I've now written this talk twice. When I wrote it up to present live, I wrote my notes in spoken English. For the web page, I rewrote it all in written English.

Of course the spoken version was a bit improvised. But even if I'd read directly from my written notes (which I never would, that sucks) it wouldn't have been identical to the text essay. Because nobody speaks written English.

A sample comparison:

Spoken Zarf:

Which reminds me of the metroidbrania moment of “I didn’t realize I could do this, but it was there all along, hidden in plain sight.” Not the same structure, but the same feeling. Which maybe explains why I am obsessed with both of these tropes.

Written Zarf:

The feeling is analogous to (though not identical to) the “metroidbrainia” moment: “I didn’t realize I could take this action, but it was always available -- hidden in plain sight.” This might explain why I am obsessed with both of these tropes.

When I'm talking, I happily string together sentence fragments. It moves the paragraph along and nobody cares. When I'm writing, okay, I'm still pretty loose about sentence structure. But I think a lot more about paragraph structure, because I'm thinking about the text in larger chunks -- and I expect you-the-reader will too.

[personal profile] contrarianarchon

This post is a response to a guest post by Nandwich on the Neotenous Barnacle, a blog which sometimes isn’t not about ttrpgs. You can find that post here: https://nandwich.substack.com/p/bad-guys-in-d-and-d-should-chase

 

Read more... )


Page generated Nov. 20th, 2025 08:10 am
Powered by Dreamwidth Studios